mCtrl 0.8.1
|
MCTRL.DLL
from sources. If you want to just use MCTRL.DLL
, you can likely just use prebuilt packages available for download on project homepage.MCTRL.DLL
internals or contribute to the project.Originally mingw was the primary development platform. However building 64bit binaries was never supported within mingw and therefore, the project is now developped under mingw-w64.
Building with mingw may or may not work. Either way it is now considered obsolete and not supported by mCtrl project.
Mingw-w64 is currently the main development platform of the mCtrl project.
The mingw-w64 provides both native toolchain for Windows and also crosscompiling for Linux and other systems. The instructions below assume your are building on Windows:
C:\msys
. Note there must not be any space in the path.C:\msys\bin
into your environment variable PATH
.C:\mingw32
.C:\mingw32\bin
into your environment variable PATH
.C:\mingw64
.C:\mingw64\bin
into your environment variable PATH
.C:\prj\mCtrl
.C:\msys\msys.bat
cd /c/prj/mctrl/
make PREFIX=i686-w64-mingw32- all examples
make PREFIX=x86_64-w64-mingw32- all examples
mCtrl provides also project files for MS Visual Studio 2005 and 2010.
As the MSVC is not main development platform for the project, the project files can be slightly outdated but it should not be hard to fix any problems.
The project files reside in mCtrl\contrib\VS2005 and mCtrl\contrib\VS2010 respectively. Follow information in mCtrl\contrib\VS2005\README.txt
or mCtrl\contrib\VS2010\README.txt
.
MCTRL.DLL
built with MS Visual Studio has one unfortunate drawback: The MCTRL.DLL
then depends on the C runtime library of the particular MSVC version (e.g. MSVCRT100.DLL
) which then has to be distributed along with your application.mCtrl provides a debugging facility which can be turned on with preprocessor macro DEBUG
, when building MCTRL.DLL
from sources.
When build with mingw-w64 it can be for examaple done like this:
make DEBUG=1 PREFIX=i686-w64-mingw32- all examples
Value 0 means the debugging is disabled ("Release" version). This is the default. It is expected this release build will be used within the final release of your applications. This is also how the default prebuilt packages are made.
Value 1 enables the "Debug" build. This implies several points:
MCTRL.DLL
disables compiler optizations and keeps debugging information in resulted MCTRL.DLL
binary (at least when built with mingw using the MAKEFILE
included in mCtrl source package.)Traces
are enabled when something interesting happens or if any failure is detected. The traces are outputted with OutputDebugString
so you can catch them with any reasonable debugger for Windows (debugger in MS Visual Studio or gdb are fine) or with application DebugView (http://technet.microsoft.com/en-us/sysinternals/bb896647.aspx).The traces can give you a valuable information what's going wrong and that can often directly point to a bug in your application or in mCtrl.
Value 2 enables everyting what value 1 does and additionally enables tracking memory allocation and releases performed inside of MCTRL.DLL
. It can help the classical memory management bugs like memory leaks, multiple freeing of the same memory block, buffer overruns or underruns etc.
This is especially useful when debugging MCTRL.DLL
, but it can also be used to check that there are no leaks in your application caused by calling some function from MCTRL.DLL
allocating some resource which is not paired with corresponding releasing function. Typical example is that your application can call some initialization function (e.g. mcMditab_Initialize()) but not corresponding function (e.g. mcMditab_Terminate()).
However it is not intended for general use: it has higher memory and CPU consumtion, and tracing is much more verbous about the memory management, making the resulted log much longer.
When refering to "debug build" of MCTRL.DLL
without specifying the debug level, DEBUG=1 is usually assumed.
Some extra debugging traces can also be turned on for some mCtrl modules by defining additional preprocessor macros, but these are intended only for mCtrl own development and bug hunting, so these are not covered here.
You can also generate this documentation from the mCtrl source package. All you should need to achieve this is to download the Doxygen tool and run it from the main directory of the mCtrl project (i.e. where the file Doxyfile
resides).